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GI Live: Online launches today with a variety of talks that can be viewed online.
GamesIndustry.biz and EGX Rezzed have programmed the event. It is all about indie game development. There will be talks and meetings, as well as behind-closed doors sessions with Valve, Brenda Romero and Warren Spector. You can view the complete schedule here.
The event is headline sponsored Xsolla. It has also been backed by Curve Digital, Curve Labs, Creative England (Advance Initiative), Curve Digit, CrazyLabs and LEGO Ventures.
We have a lot of keynote sessions today, starting with Helen Chiang (corporate vice president for the Minecraft franchise). You can view all talks on our YouTube channel. Or, you can watch them right from this page. Here’s what’s coming up:
10am (UK), 2am (ET), 5am (PT)
Minecraft: Make a difference in the world
Helen Chiang, Mojang’s Corporate Vice President for Minecraft, discusses the past and future of the game in an exclusive presentation to GI Live: Online
11am (UK), 3am (ET), 6am (PT)
LEGO Ventures: Adventures in Digital Play
Rob Lowe of LEGO Ventures will be presenting a session about their goal of supporting and investing in companies interested in “digital play”. Rob will also answer questions in the Discord livestream discussion channel’.
12pm (UK), 4am (ET), 7am (PT)
In our most successful game, Hyper-casual experts CrazyLabs discuss Sculpt People
A session on the business landscape for hyper-casual gaming development. Also, an in-depth look into the agility required to be at the top of the charts. Shai Sasson is a Senior Publishing Manager at CrazyLabs and will share details from the recent success of Sculpt People.
1pm (UK), 5am (ET), 8am (PT)
Sumo Digital – Becoming a heavyweight in British game developmentt
An Interview with Sumo Group CEO Carl Cavers, GamesIndustry.biz Editor In-Chief James Batchelor – From Infogrames to Sumo Digital, to an MBO/IPO and launching their publishing label
3pm (UK), 7am (ET), 10am (PT)
Funding the Next Generation of VR Games
nDreams, a VR specialist has announced a $2m pot that will co-fund and publish externally created VR titles. Nadine Oehmcke, CEO of nDreams, discusses the new fund as well as the VR business landscape.
4pm (UK), 9am (ET), 12pm (PT)
Find new audiences for your mobile gaming games
Miikka provides an analysis of different platforms, including web, console and PC, and how they relate to mobile game audiences. This will help developers decide whether to take their mobile games to different platforms. He will discuss the risks, benefits, and challenges of cross-platform strategies.
6pm (UK), 11am (ET), 2pm (PT)
Let’s get physical: Why you should consider boxed items
Jon M Gibson, the Co-Owner/Cocreative director at iam8bit, talks about the company’s success in physical goods and how other games companies can achieve the same success in the space.